Objects that are monitored using .MonitorEvents() are kept in memory forever. In huge projects this results in OutOfMemory exception when running unit tests.
Comments: ** Comment from web user: RemoGloor **
Comments: ** Comment from web user: RemoGloor **
I use it in a quite large Project, large enough to get OutOfMemoryExceptions with the current implementation. With the patch all tests pass and no memory increase occurs. Also there are UnitTests that fail with the current implementation demonstrating the problem and pass with the patch.