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Source code checked in, #62439

Added the possibility to add an extra condition to exception assertions using the .With(x => condition) extension method.

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Created Issue: Intermittent event monitoring/assertion failure [10211]

Occasionally I get the following error on my (team city) build server:System.Collections.Generic.KeyNotFoundException : The given key was not present in the dictionary.at...

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Commented Issue: Intermittent event monitoring/assertion failure [10211]

Occasionally I get the following error on my (team city) build server:System.Collections.Generic.KeyNotFoundException : The given key was not present in the dictionary.at...

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Created Issue: NuGet FluentAssertions install complains [10212]

when trying to install the package in Visual Studio 2010 (in a .NET 4.0 library project).

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Commented Issue: NuGet FluentAssertions install complains [10212]

when trying to install the package in Visual Studio 2010 (in a .NET 4.0 library project).Comments: ** Comment from web user: dennisdoomen ** I've just tried it on two systems, one with NuGet 1.0 and...

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Source code checked in, #62591

Implemented a much simpler version of a weakreference dictionary that hopefully solves the intermittent GC problems.

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Closed Issue: Intermittent event monitoring/assertion failure [10211]

Occasionally I get the following error on my (team city) build server:System.Collections.Generic.KeyNotFoundException : The given key was not present in the dictionary.at...

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Source code checked in, #62593

Added support for assertions on TimeSpans, including converting a number of seconds to a TimeSpan, all contributed by Ruben Rorije.

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Source code checked in, #62637

Added support for asserting the execution time of a class member or an action (only for .NET 3.5 and 4.0) Renamed the With() exception extension to Where()

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Source code checked in, #62640

Added a missing file

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New Post: Floating point precision

Are there any plans to be able to specify the precision with which floating point assertions are made? For instance, double angleOfAttack = CalculatePitchAtStallPoint(double airSpeed, double...

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New Post: Floating point precision

Sounds like a good idea. You shouldn't be able to compare floating point values anyway. It is a breaking change though, because your proposal won't work. People expect the Be() to do the actual...

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New Post: ShouldNotRaise() on EventAssertions

I'm not sure you noticed, but I've included your proposal in the trunk: http://fluentassertions.codeplex.com/SourceControl/changeset/changes/62359

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Created Feature: Resolve name of event in ShouldRaise using lambda expression...

It would be more helpfull if the name of an event that should be raised could be deteremined using a lambda expression. Like: theClass.ShouldRaise(() => c.Event); This makes it easier for...

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Created Issue: Add extension ShouldNotRaise [10234]

It would be helpfull if the conterpart of the ShouldRaise, ShouldNotRaise, is added. I've got several tests where I want to check that a specific event is NOT raised.

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New Post: ShouldNotRaise() on EventAssertions

HiI have saw it last friday. Just have checked-out the latest trunk and built it. It works great..I also have seen that you have integrated to assertion extensions for byte values. tank a lot!Have you...

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New Post: Floating point precision

Your solution is probably the most logical given how the existing assertions are done. Another option could be: angleOfAttack.Should().BeWithin(35.4, 1); where 1 is the number of decimal places that...

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Commented Feature: Add extension ShouldNotRaise [10234]

It would be helpfull if the conterpart of the ShouldRaise, ShouldNotRaise, is added. I've got several tests where I want to check that a specific event is NOT raised.Comments: ** Comment from web user:...

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Commented Feature: Resolve name of event in ShouldRaise using lambda...

It would be more helpfull if the name of an event that should be raised could be deteremined using a lambda expression. Like: theClass.ShouldRaise(() => c.Event); This makes it easier for...

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New Post: ShouldNotRaise() on EventAssertions

I'm waiting for a confirmation about a fix fo a bug somebody found in very particular case. If that's confirmed and I've updated the documentation, I'll release this version as 1.4.0.0.

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